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Periods define the time segment of a game that a market applies to. Each period has a numeric period_id. Prematch and live periods use separate ID ranges.

Prematch Periods

PeriodIDDescription
Full Game0Prematch full game
1st Half1Prematch first half
2nd Half2Prematch second half
1st Quarter/Period3Prematch Q1
2nd Quarter/Period4Prematch Q2
3rd Quarter/Period5Prematch Q3
4th Quarter/Period6Prematch Q4

Live / In-Play Periods

PeriodIDDescription
Live Full Game7In-play full game
Live 1st Half13In-play 1st half
Live 2nd Half14In-play 2nd half
Live 1st Quarter15In-play Q1
Live 2nd Quarter16In-play Q2
Live 3rd Quarter17In-play Q3
Live 4th Quarter18In-play Q4

V1 Best-Line Period Names

In the V1 best-line endpoint, periods are referenced by string names rather than numeric IDs. The mapping is as follows:
Numeric IDV1 Period Name
0period_full_game
1period_first_half
2period_second_half
3period_first_quarter
4period_second_quarter
5period_third_quarter
6period_fourth_quarter